"VertexlitGeneric"
{
	"$basetexture" "models\player\Mortal Kombat vs DC Universe\CT Team/slow_green_lantern"
	"$bumpmap"	"models\player\Mortal Kombat vs DC Universe\CT Team/slow_green_lantern_bump"

	"$translucent" 1

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[.16 1 .25]"
	"$envmapcontrast" .5
	"$envmapsaturation" 1
}

